DevBlog 12 - Pew Pew Pew!

1/1/1900Written by: Carmine

It's been a couple of months since my last update. I've been busy with lots of events, life things, and being distracted with some other new game ideas.

This update contains a bunch of things, including the beginning of weapons (which have a range, arc, and lock on to targets).

The AI have a new behavior called "Attack." Essentially they will get within range and start firing.

You can bring up panels to control the ships systems and drag those panels around to place them wherever you want on the screen.

I also added "Offline" mode and MOD loading! Now you can point the game to your own mods (JSON files that load other media files such as music, sound effects, etc.). MODs will only load in Offline mode (ready to go) and LAN (not read yet).